The Frog is a weapon that moves around until it reaches a player or AI or walks 26 blocks, which it will then explode.
In general, the Frog benefits a lot of areas, but generally range from very little difference to just average in those areas. It's primary use is for killing. It is unique that is can walk up walls, ceilings and even water which can help plan a sneak attack. On the other hand, however, it is very predictable. In addition to being completely visible, the frog has a small but noticeable delay before it actually explodes, which is just enough time to avoid being killed. Worse, it is very easy to get yourself killed, since even the player can activate the frog.
The Frog can also help slightly help with traversing to an area that would otherwise be inaccessible. However, this is a risk in of itself due to the aforementioned ability to kill the user. Even then, it is very hard to find a level that this would be beneficial; most areas have added deteriorating blocks that can be used instead of deploying a frog. Even then, most other weapons would otherwise be more useful.
In general, the Frog is provides a little bit of everything. However, it still does not provided a sufficient benefit to make a noticeable difference, so you're better off going with something that focuses on one area specifically.
GlitchesThis frog is not only a great weapon, but it's also glitchy. This happens at random but if two frogs go in opposite ways and meet it's possible for them to go up or down with nothing in between. This happens most likely because the frogs can walk on walls both of them are being treated as a wall for eachother.
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